If it's broken, shouldn't we fix it?
Aug. 6th, 2012 08:49 pmHi,
Today, I would like to talk about math.
Now before you go getting that glazed expression, start hyperventilating, and decide to become a Luddite after all if this is the sort of thing you have to face while online... this is a very simple idea that deals with math that's taught reasonably early in grade school: the line in two dimensions.
If you've ever had to deal with lines, you may or may not remember that they are normally described as having a slope (which is how many units on a Cartesian plane the lines goes up [positive slope] or down [negative slope] for every unit you move to the right on that Cartesian plane). To fully describe a line, you also need to specify some point on the line (usually a Cartesian point — an ordered pair, for example an x-coordinate and y-coordinate; or an x or y intercept point [where either x or y is 0]). If you're feeling adventurous, the standard form of a line equation we are taught is: y = mx + b (where m is the slope, and b is the y-intercept value). A line can also be specified (in any number of dimensions) by two points (of an appropriate number of dimensions).
Here's the problem: the basic Cartesian representation of the line is fundamentally broken. Specifically, for a vertical line, the slope is infinite, and there is no y-intercept (that is, the vertical line runs parallel to the y-axis and never intercepts it; unless the line runs along the y-axis, in which case it intercepts it at an infinite number of points). One of the most basic notions in grade-school math breaks down horrifically when confronted with one of the most basic of geometric notions: a vertical line.
The two-dimensional solution is a simple one: use θ (it specifies an angle from 0 to 360 degrees) and a point (you can't use polar coordinates because it is always centered on the point (0,0) and that will only allow for the description of slope). As a note, the point can't be something like the y-intercept or x-intercept because not all lines will intercept both of them (i.e. vertical and horizontal lines). I would argue that if we taught kids to do lines this way instead, it would provide a much more useful tool. Firstly, a line always falls on a two-dimensional plane (no matter how many dimensions it exists in, you can always plot it on a plane using θ and a single point... a two-dimensional point if it's on the plane itself or a point in however many dimensions you're working with if the line is parallel to a reference plane). In grade school, you'd just teach how to work with them in two dimensions. In high school, it would be extended to three dimensions (most people work with three dimensional geometry at some point in their lives, even if it's just laying out a garden or putting something together). In late high school or early university, the whole thing can be generalized to n-dimensions (even in finance, plotting a line through multi-dimensional data can lead to valuable insights... it doesn't have to be physics or something to make use of it). It's only when you have to deal with "lines" in non-linear spaces (for example, general relativity) that you need to go beyond the basics of what would be learned in grade school with θ and a single point description of a line.
It may sound complicatatious (that's my "word" for the day), but if taught from early on, it would be no more complex (that's a math pun) than anything we've learned to do ourselves.
Today, I would like to talk about math.
Now before you go getting that glazed expression, start hyperventilating, and decide to become a Luddite after all if this is the sort of thing you have to face while online... this is a very simple idea that deals with math that's taught reasonably early in grade school: the line in two dimensions.
If you've ever had to deal with lines, you may or may not remember that they are normally described as having a slope (which is how many units on a Cartesian plane the lines goes up [positive slope] or down [negative slope] for every unit you move to the right on that Cartesian plane). To fully describe a line, you also need to specify some point on the line (usually a Cartesian point — an ordered pair, for example an x-coordinate and y-coordinate; or an x or y intercept point [where either x or y is 0]). If you're feeling adventurous, the standard form of a line equation we are taught is: y = mx + b (where m is the slope, and b is the y-intercept value). A line can also be specified (in any number of dimensions) by two points (of an appropriate number of dimensions).
Here's the problem: the basic Cartesian representation of the line is fundamentally broken. Specifically, for a vertical line, the slope is infinite, and there is no y-intercept (that is, the vertical line runs parallel to the y-axis and never intercepts it; unless the line runs along the y-axis, in which case it intercepts it at an infinite number of points). One of the most basic notions in grade-school math breaks down horrifically when confronted with one of the most basic of geometric notions: a vertical line.
The two-dimensional solution is a simple one: use θ (it specifies an angle from 0 to 360 degrees) and a point (you can't use polar coordinates because it is always centered on the point (0,0) and that will only allow for the description of slope). As a note, the point can't be something like the y-intercept or x-intercept because not all lines will intercept both of them (i.e. vertical and horizontal lines). I would argue that if we taught kids to do lines this way instead, it would provide a much more useful tool. Firstly, a line always falls on a two-dimensional plane (no matter how many dimensions it exists in, you can always plot it on a plane using θ and a single point... a two-dimensional point if it's on the plane itself or a point in however many dimensions you're working with if the line is parallel to a reference plane). In grade school, you'd just teach how to work with them in two dimensions. In high school, it would be extended to three dimensions (most people work with three dimensional geometry at some point in their lives, even if it's just laying out a garden or putting something together). In late high school or early university, the whole thing can be generalized to n-dimensions (even in finance, plotting a line through multi-dimensional data can lead to valuable insights... it doesn't have to be physics or something to make use of it). It's only when you have to deal with "lines" in non-linear spaces (for example, general relativity) that you need to go beyond the basics of what would be learned in grade school with θ and a single point description of a line.
It may sound complicatatious (that's my "word" for the day), but if taught from early on, it would be no more complex (that's a math pun) than anything we've learned to do ourselves.